﻿using UnityEngine;
using System.Collections;

public class TurnAndPlayerVariablesController : MonoBehaviour {
	
	private TurnAndPlayerVariables tpv;
	
	// Use this for initialization
	void Start () 
	{
	 	tpv = new TurnAndPlayerVariables();
	}
	
	// Update is called once per frame
	void Update () 
	{
	
	}
	
	public TurnAndPlayerVariables GetTPV()
	{
		return tpv;
	}
}
